package edu.metrostate.capstonediner;

public class Constants {
	// Stores the filename for the texture asset
	public static final String PART_TEXTURE_FILENAME = "textures.png";
	public static final String FONT_TEXTURE_FILENAME = "Fonts.png";
	public static final int[] FONT_METRICS = {9, 6, 11, 9, 11, 12, 14, 6, 10, 10, 10, 11, 5, 4, 5, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 5, 5, 13, 11, 13, 8, 12, 10, 10, 9, 10, 10, 9, 10, 11, 6, 9, 11, 10, 14, 12, 9, 9, 10, 11, 9, 10, 10, 10, 14, 10, 10, 9, 8, 10, 8, 14, 16, 16, 8, 8, 7, 8, 7, 5, 8, 9, 5, 4, 9, 5, 12, 9, 8, 8, 8, 7, 7, 5, 8, 8, 12, 9, 8, 7, 11, 2, 11, 15, 7, 11, 0, 5, 11, 8, 15, 10, 11, 16, 17, 9, 4, 14, 0, 15, 0, 0, 5, 5, 8, 8, 9, 7, 10, 15, 15, 7, 4, 11, 0, 13, 10, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 8, 17, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 17, 0, 0, 17, 17, 17, 17, 17, 17, 17, 0, 17, 17, 17, 17, 0, 17, 17};
	
	public static final int DEFAULT_FONT = 0;
	public static final int FONT1 = 0;
	public static final int FONT2 = 1;
	public static final float DEFAULT_FONT_SIZE = 16;
	
	/* Texture IDs (DEPRECATED)
	 * 1	Apple
	 * 2	Cheese
	 * 3	Lemon
	 * 4	Carrot
	 * 5	Steak
	 * 6	Grapes
	 * 7	Hamburger
	 * 8	Hot dog
	 * 9	Pizza
	 * 10	Salad
	 * 11	Steak and veggies
	 * 12	Fries
	 * 13	Chicken drumstick
	 * 14	Taco
	 * 15	Sandwich
	 * 16	Background
	 * */
	public static final int PLAYER_TEXTURE = 1;
	public static final int BELL_PEPPER_TEXTURE = 2;
	public static final int CELERY_TEXTURE = 3;	
	public static final int CARROT_TEXTURE = 4;
	public static final int CORN_TEXTURE = 5;
	public static final int APPLE_TEXTURE = 6;
	public static final int BANANA_TEXTURE = 7;
	public static final int POPSICLE_TEXTURE = 8;
	public static final int CANDY_TEXTURE = 9;
	public static final int FRIES_TEXTURE = 10;
	public static final int POTATO_TEXTURE = 11;
	public static final int FISH_TEXTURE = 12;
	public static final int HOTDOG_TEXTURE = 13;
	public static final int BURGER_TEXTURE = 14;
	public static final int RIBS_TEXTURE = 15;
	public static final int PIZZA_TEXTURE = 16;
	public static final int TURKEY_TEXTURE = 17;
	public static final int O_C_I_P_S_TEXTURE = 18;
	public static final int HORSEY_TEXTURE = 19;
	public static final int BUTTER_SCULPTURE_TEXTURE = 20;
	public static final int PILL_TEXTURE = 21;
	public static final int PILL_BOTTLE_TEXTURE = 22;
	public static final int AVOCADO_TEXTURE = 23;
	public static final int BOMB_TEXTURE = 24;
	public static final int CASTOR_TEXTURE = 25;
	public static final int SPICY_PEPPER_TEXTURE = 26;
	public static final int BOOT_TEXTURE = 27;
	public static final int PINK_SPOON_TEXTURE = 28;
	public static final int PINK_BOTTLE_TEXTURE = 29;
	public static final int SUPERHEALTH_TEXTURE = 30;
	public static final int MONIES_TEXTURE = 31;
	public static final int FINGER_TEXTURE = 32;
	public static final int FUNNEL_TEXTURE = 33;
	public static final int SEDUCTIVE_LIPS_TEXTURE = 34;
	public static final int BACKGROUND_TEXTURE = 35;
	public static final int FIRE_TEXTURE = 36;
	public static final int PAUSE_TEXTURE = 37;
	
	public static final int ENDLESS_CALORIE = 1;
	public static final int ENDLESS_DIET = 2;

	//the layers are numbered from the bottom-most to the topmost
	public static final int BACKGROUND_LAYER = 1;
	public static final int GAMEPIECE_LAYER = 2;
	public static final int PLAYER_LAYER = 3;
	public static final int TEXT_LAYER = 4;
	
	public static final float SCREEN_WIDTH = 240f;
	public static final float SCREEN_HEIGHT = 320f;
	
	public static final int BACKGROUND_MUSIC = 0;
	public static final int CATCH_SOUND = 1;
	
	public static final int DEFAULT_SOUNDSET = 0;
	public static final int ALT_SOUNDSET = 1;
	
	public static final int NUMBER_HIGH_SCORE_DISPLAYED = 10;
}
